About This Game Eron is a 2D platform game that allows the player to actively switch between two parallel realms. The player will have to depend upon this power to finish each level. In a distant galaxy, on an uncharted planet code-named, Eron, a special power is hidden. The planet is in constant danger as many seek this power hidden in the planets core. You play as a native tribesman on this planet, who one day discovers that uninvited guests have destroyed your village. It is up to you to find and stop whoever is responsible. ***THIS GAME MIGHT NOT BE COMPATIBLE WITH YOUR GAMEPAD*** This game has only been verified to work on a Xbox 360 controller for Windows and a few similar gamepads. 7aa9394dea Title: EronGenre: IndieDeveloper:David MulderPublisher:David MulderRelease Date: 17 Mar, 2015 Eron Download] [key Serial Number] Physics engine has several issues that make the game approach unplayable, especially when coupled with the almost pixel perfect nature of certain game elements. Eron Review - Raymond KTThis visually pleasing puzzle platformer wastes no time in restarting you at checkpoints, as you hit your head on the various level design flaws using quirky controls. Eron is a game that looks phenomenal at a glance. Great art, beautiful music, a fun sort of flow to the running\/jumping\/dimension shifting gameplay. Yeah, not recommended. It\u2019s hard, very hard without mercy. Not as hard as games like Dark Souls but still not an easy one.. Really good game, Had some pratice on my friends account but had to download and finish it on mine. Havent played a challanging game like this in a long time. Worth the money over and over. Super rewarding when you finish it.. Alright. This is a tough cookie. I really like the game. It gives me a new level of decievingly hard that I haven't seen for a long time in a platformer such as this. There are no giant spinning spikes of death or vicious monsters trying to eat you. Just you, floating black spheres, and your reaction time. I've played this game quite a bit on a friend's account, so disregard my play time when I say this will make you frustrated throughout the entire game. There isn't a moment when you want to punch your computer screen because you screwed up at the very end of a hard level you have no idea how you got through and have to restart. But if you give yourself frequent breaks, you'll come to love and hate this game as much as you can love\/hate a platformer. The controls are very simple, but requires on your feet thinking when you're jumping while changing realms multiple times. I can safely say this is the ultimate speedrun game, but if you don't record it no one will believe you since there are no save games and no achievements. (Hint: when you reach the oh-so slightly too wide gap near the beginning of the game, you need to jump from directly under the center of the black sphere to get the jump boost. Trying to jump at a normal angle will leave you seething for an hour and a half like me. Don't be a me.) I personally play my own music over the game so I don't really care of the music starts over when you die, but I see this as a plus with this game as there are no awkward song skips during actual gameplay. I say this is a game everyone should at least attempt, if not own. If I have to rate it on a scale of 1 to Electronic Super Joy, I would give it a purple.. Eron is a 2D side-scrolling platform game, published by Red Splat Games, in which you play as a local tribesman on a quest to stop an invading race of aliens who have destroyed your home village. It relies heavily on reflexes to navigate in between two separate layers of the game world. Fair warning, be prepared to die. A lot.Don\u2019t let that dissuade you from playing this game though, as it is immensely satisfying when you do finally get the hang of the controls and are able to progress past whatever particular obstacle is hindering your progress. Although I would also recommend playing on a controller, if you have access to one, as it was clearly designed to be played this way and requires quick reflexes to switch back and forth in-between layers. That\u2019s not to say that it is impossible to play on a keyboard, but due to a lack of button mapping options, you will be stuck with the default keyboard layout which is probably not the most efficient setup. The level design is incredibly well balanced, with each level being just long enough that it can be completed in around a minute, which is rather handy, considering how often you are likely to die before you manage to master the techniques required to pass each challenge. This in turn means that you can be back to where you were in anywhere between a matter of seconds to just a minute or two. The difficulty increases fairly across each level, adding a new element of danger to the ones found in preceding levels. The only real issue I have with level design is the large, red and black balls that you have to destroy in order to progress through the level. It\u2019s not eliminating them that is the issue, but the sensitivity of them; you must be almost directly in the middle to destroy them, so phasing into them at the edges will cause you to just pass through them without destroying them. There is also a point where you must clear a rather large chasm by jumping into one and using it as a booster for your jump. However this technique is not explained at all in-game, and so can be a little confusing to pass until you figure it out for yourself. The graphics are simple and effective, although I personally believe a little more work could be done to the main character, as well as differentiating between the large black and red balls that you need to destroy in order to progress through most levels, and the smaller, but identical balls that will kill you on contact. However it is the nostalgia inducing 16-bit music that really sells this game for me, with each level having its own distinctive style that fits beautifully within the game. For only $1.49, this game is worth every cent, and provides a solid and challenging platforming experience.
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